Update 2: Game Implementation Begins


This week I created the project for my game "The Memory Maze". I brought all assets into the game that I had created beforehand so far and begun to create some functionality into the game itself. 

The functionality element that I worked on for my game this week was implementing the functionality of my player movement for Peter Ingenuity (the main character). I done this by starting of with my player turning left, right, forwards and backwards with the mouse cursor. I implemented the code into Visual Studio to be used in Unity. I then went on to be able to allow my character to move forwards, left and right with the W, A and D keys on the keyboard. 

When this had been completed I had pushed the changes made in Unity to Bitbucket via. SourceTree. I did have an issue with SourceTree however where my changes would not push to Bitbucket, however I went on the next day and it worked perfectly fine, so must of been a server issue or something along those lines.

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